NeoNoir Devlog 11/5/24


Hey Robert here. We are all working on NeoNoir very hard. I have made a player and partner and the partner can interact with certain objects in the environment. I have also made a basic scanner for the player. Ayman has been working on NPC interaction and a quest system. He has also made a inventory system and is working on the shaders for the game. Samuel is working on the character sprites and is working on animating the main characters walk cycle. He may also redesign the main character. Dean has been working on making the core game loop and writing some of the dialogue. We still have a lot of work to do but I think overall we are doing a good job.

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